—VIDEO--
Night-Eye is an Illusion spell effect that causes the target's vision to no longer be affected by lighting conditions. While under the effects of Night-Eye, the game world is cast in a bluish hue which makes darker areas much more visible. Since the effect casts everything in blue light, colors are no longer visible with this effect on, making some normally easy to spot items much harder to.
Part I (01:14 ) Features that were still missing
-Qz Easy Menu
-Look Here You
-Minimap(Can decrease Fps more than you’d like)
-Enhanced Camera
–Sprinting for Oblivion
–Night Eye Toggle
–Realistic Leveling
–Realistic Player Dialogue Overhaul (load this last in your load order, right before the bashed patch)
-Look Here You
-Minimap(Can decrease Fps more than you’d like)
-Enhanced Camera
–Sprinting for Oblivion
–Night Eye Toggle
–Realistic Leveling
–Realistic Player Dialogue Overhaul (load this last in your load order, right before the bashed patch)
- Jan 07, 2008 About this mod. This is a simple mod that changes the Khajiit racial Eye of Night lesser power. Rather than having a duration, the night eye is now toggled on and off when the lesser power is cast. The NoEff version removes the spell particle effect upon casting.
- An Eye of Oblivion will summon Oblivion when used at night. It is one of the hardest items in Avalon to craft because it requires all the summoning items for all the bosses in Avalon and in vanilla Terraria, except for the Slime Crown and the Guide Voodoo Doll.
Part II (03:40) Graphic / Atmpospheric
–Short Grass
–Rainbows
-Better Rainbows
–Fire Retexture
-Book jackets / Better Book Placement
–Arena Alive
–Ducks and Swans
–Diverse Ducks and Swans
–Combat sound 300 or use Symphony of Violence
–Rainbows
-Better Rainbows
–Fire Retexture
-Book jackets / Better Book Placement
–Arena Alive
–Ducks and Swans
–Diverse Ducks and Swans
–Combat sound 300 or use Symphony of Violence
Part III (06:09) Followers / Companions
–Vilja OCO Version
–Toc Toc
–Pet Foxes
–Mondstein
–Akatosh Mount(Not available on the Nexus)
–Red Slaughterfish
–Yokuda Battle Puss
–Bettys Red Panda
–Toc Toc
–Pet Foxes
–Mondstein
–Akatosh Mount(Not available on the Nexus)
–Red Slaughterfish
–Yokuda Battle Puss
–Bettys Red Panda
Part IV (10:05) Quest / Adventures
–Desert of anequina / Meshes & Textures(Not available on the Nexus / Needs UL patch)
–Animated window lighting and chimneys (Is compatible with ‘doa’ if installed after) Cdpedia for mac.
–Animated window lighting and chimneys (Is compatible with ‘doa’ if installed after) Cdpedia for mac.
–Knights of the Nine Revelations
–Mannimarco Revisited(Needs UL patch)
–Mannimarco Ressurected(Needs UL patch)
–Mannimarco Ressurected(Needs UL patch)
Some other great quest mods, but didn’t test them on this loadout. Many need UL patches:
-Underdark (Should work, since this takes place underground, but it might wish to overwrite some files, not sure how this works if you don’t)
-Heart of the Dead (Should work with UL Patches. The new bed from the npc in Bruma will clip with better cities though. Can be tricky to install, so rtfm and use UL Patches.)
-The Lost Spires (Top-Notch Quest. Should work with UL Patches)
-Gates of Aesgaard 1&2 (Horror mods)
-Morrowblivion (The reason I probably won’t be playing Skywind)
-Tears of the Fiend (Not my all time favorite, but considering it’s age, it’s done very well)
-Golden Crest (Large Pirate Mod)
-Valenwood Improved (Beautifull new Province. needs patches from UL and Desert of Anequina)
-Black Marsh Beta (Stuck in Beta, but still a nice land to explore if you like Swamps and Argonians)
-Underdark (Should work, since this takes place underground, but it might wish to overwrite some files, not sure how this works if you don’t)
-Heart of the Dead (Should work with UL Patches. The new bed from the npc in Bruma will clip with better cities though. Can be tricky to install, so rtfm and use UL Patches.)
-The Lost Spires (Top-Notch Quest. Should work with UL Patches)
-Gates of Aesgaard 1&2 (Horror mods)
-Morrowblivion (The reason I probably won’t be playing Skywind)
-Tears of the Fiend (Not my all time favorite, but considering it’s age, it’s done very well)
-Golden Crest (Large Pirate Mod)
-Valenwood Improved (Beautifull new Province. needs patches from UL and Desert of Anequina)
-Black Marsh Beta (Stuck in Beta, but still a nice land to explore if you like Swamps and Argonians)
Part V (12:46) Armors / Weapons
–Nexons Armory
–Mage Equipment 21 (Made specifically for roberts male/females. There are only a few armors where this is noticable)
–Sexy dark seducer and golden saint armor
–Black Wisteria
–Moon Love
–Dark Lillith(Also take a look at demon Lillith armor if you like this one)
–Agea Karan Light
–Mage Equipment 21 (Made specifically for roberts male/females. There are only a few armors where this is noticable)
–Sexy dark seducer and golden saint armor
–Black Wisteria
–Moon Love
–Dark Lillith(Also take a look at demon Lillith armor if you like this one)
–Agea Karan Light
More Interesting mods not mentioned:
Didn’t test all of these like I did previous ones. Only venture here if you feel adventurous:
(Be sure to look for patches, especially UL patches, )
(Be sure to look for patches, especially UL patches, )
-Oblivion ReloadedGives the option to change a great many things and can help with performance. I chose to not use it with this tutorial. If you are familair with it and do want to use it, don’t install dissapearing grass fix and streamline.
Turn Oblivion Reloaded it’s water management, wetworld, underwater and waterlens off in favor of natural environments water. You can also install the mod: cleaerer underwater for a better underwater view together with natural environments water.
Alternatively use oblivion reloaded it’s water settings and turn water turbidity down in the water shaders.
I myself occasionaly use Oblivion Reloaded with bettys oblivion reloaded ini settings. Only use the shaders ini’s from that. I also prefer disabling depth of field and motionblur in oblivionreloaded.ini.
(No patches required)
-Refscope and FormIDFinder(If you do get any missing meshes or want to know more about a certain object/item, these are great tools to find out where the object comes from and gives additional information about this)
–Map Marker Overhaul(No patches required). Don’t refit the map markers on the map.
–Crossbows of Cyrodiil(No Patches Required). I load it just before immersive weapons).
–Cobl(No Patches Required)Don’t choose races. You won’t need spell delete and item remove with this mod.
Turn Oblivion Reloaded it’s water management, wetworld, underwater and waterlens off in favor of natural environments water. You can also install the mod: cleaerer underwater for a better underwater view together with natural environments water.
Alternatively use oblivion reloaded it’s water settings and turn water turbidity down in the water shaders.
I myself occasionaly use Oblivion Reloaded with bettys oblivion reloaded ini settings. Only use the shaders ini’s from that. I also prefer disabling depth of field and motionblur in oblivionreloaded.ini.
(No patches required)
-Refscope and FormIDFinder(If you do get any missing meshes or want to know more about a certain object/item, these are great tools to find out where the object comes from and gives additional information about this)
–Map Marker Overhaul(No patches required). Don’t refit the map markers on the map.
–Crossbows of Cyrodiil(No Patches Required). I load it just before immersive weapons).
–Cobl(No Patches Required)Don’t choose races. You won’t need spell delete and item remove with this mod.
Acapela voices cracked. Children of Cyrodiil (Works fne with better cities)
–Curse of Hircine(UL Patches Required).
–Basic primary needs(read how to set up new status bars with hud status bars in it’s readme. On default is compatible with curse of hircine and vamprie overhaul if those are installed. I prefer longer time until starvation/thirst/sleep. All is configurable through the installer in obmm and it’s Ini. ( I choose the colors cyan for thirst, brown for hunger, purple for sleep, white for alcohol and black for cafeine)
–Camping(No Patches Required. works well with basic primary needs).
–Midas spells (UL patches required).
–Rathunas (No patches required/ Depends on UL).
–Hackdirt alive & –Hackdirt Abyss(No Patches Required).
–Bartholm (No patches Required).
–Stirk (No Patches Required, butNeeds a new map
–The villages by the author Arthmoor (Needs many patches with this list)
–The settlements of Cyrodiil series (Needs many patches with this list)
–Basic primary needs(read how to set up new status bars with hud status bars in it’s readme. On default is compatible with curse of hircine and vamprie overhaul if those are installed. I prefer longer time until starvation/thirst/sleep. All is configurable through the installer in obmm and it’s Ini. ( I choose the colors cyan for thirst, brown for hunger, purple for sleep, white for alcohol and black for cafeine)
–Camping(No Patches Required. works well with basic primary needs).
–Midas spells (UL patches required).
–Rathunas (No patches required/ Depends on UL).
–Hackdirt alive & –Hackdirt Abyss(No Patches Required).
–Bartholm (No patches Required).
–Stirk (No Patches Required, butNeeds a new map
–The villages by the author Arthmoor (Needs many patches with this list)
–The settlements of Cyrodiil series (Needs many patches with this list)
–Tales from anequina(Needs UL Patch found on the same page)
–Anequina city extension (No Patches Required)
–Anequina Plantation (No Patches Required)
–Apocalypse now & Reapers (Anequina)(Require eachother)
–Anequina city extension (No Patches Required)
–Anequina Plantation (No Patches Required)
–Apocalypse now & Reapers (Anequina)(Require eachother)
–Talos Bridge Gatehouse(Needs UL Patch)
–Castle Dunkerlore(Needs UL Patch)
Advanced Health Regen(Fully Cuztomizable through it’s ini)
Vampire Aestethics
Tree Overhaul
Color Trees(Make a backup in case it’s not to your liking. I like the version without grass change best)
Vanilla Combat Enhanced
–Castle Dunkerlore(Needs UL Patch)
Advanced Health Regen(Fully Cuztomizable through it’s ini)
Vampire Aestethics
Tree Overhaul
Color Trees(Make a backup in case it’s not to your liking. I like the version without grass change best)
Vanilla Combat Enhanced
Spooky House (Needs UL Patch)
Talos Gatehouse (Needs UL Patch)
Natural History Museum (Needs UL Patch OR download museum Revisited. (There will still be a landcape tear at the back of the museum, but saves a esp.)
–West road
–Castle Legacy(Depends on cute elfs, cobl and cm partners) One of my, if not my all time favorite castle for Oblivion. You will have to unpack it’s BSA with OBMM.
(In Obmm, Choose utilities > BSA Browser > Select the BSA > Extract all in your data folder).
Talos Gatehouse (Needs UL Patch)
Natural History Museum (Needs UL Patch OR download museum Revisited. (There will still be a landcape tear at the back of the museum, but saves a esp.)
–West road
–Castle Legacy(Depends on cute elfs, cobl and cm partners) One of my, if not my all time favorite castle for Oblivion. You will have to unpack it’s BSA with OBMM.
(In Obmm, Choose utilities > BSA Browser > Select the BSA > Extract all in your data folder).
Semi-important(ish):
-Look at dynamic maps describtion to see which map fits best with any new locations you choose to add. There are extensions/add-ons for different maps if you search around, but it’s nearly impossible to get all of these properly added on the map.
– You might wish to reinstall sensual walk, so any new npc’s added benefit from it.
-Look at dynamic maps describtion to see which map fits best with any new locations you choose to add. There are extensions/add-ons for different maps if you search around, but it’s nearly impossible to get all of these properly added on the map.
– You might wish to reinstall sensual walk, so any new npc’s added benefit from it.
– Same goes for animated windows and lighting. Medal of honor 2010 crack pc.
– Keep an eye out for any new UL versions and patches.
In the future there will be a merged version with patches that work, saving massively on Esp’s used.
In the future there will be a merged version with patches that work, saving massively on Esp’s used.
For further Graphic improvements:
Check out this amazing list it’s graphics mods.
If you want to use all those mods, you will need to drop some mods from either mine, or that list.
If you want to use all those mods, you will need to drop some mods from either mine, or that list.
Afterword:
Thanks for choosing to follow this tutorial and these two videos.
I was going for a somewhat easy and fast setup while still overhauling a great many things.
I’ll probably make something more comprehensive and in a more ‘logical’ way for the more experienced modder soon.
If you encounter any errors or have any problems with Oblivion, don’t worry about asking.
If I have time and the question isn’t completely off-topic or if I havn’t already covered it, I’ll do my best to help you further.
Thanks for choosing to follow this tutorial and these two videos.
I was going for a somewhat easy and fast setup while still overhauling a great many things.
I’ll probably make something more comprehensive and in a more ‘logical’ way for the more experienced modder soon.
If you encounter any errors or have any problems with Oblivion, don’t worry about asking.
If I have time and the question isn’t completely off-topic or if I havn’t already covered it, I’ll do my best to help you further.
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Night-Eye | |
---|---|
School | Illusion |
Type | Other |
Effect ID | NEYE |
Base Cost | 22.0 |
Barter Factor | 20 |
Availability (Click on any item for details) | |
Spells Custom Potions Built-In Potions Scrolls Sigil Stones Apparel |
Night-Eye for D seconds
Night-Eye allows you to see in the dark for D seconds; unlike Light there is no distance limitation on Night-Eye. Night-Eye is the only way of seeing in the dark that does not increase your detectability. (Then again, you could always maximize the brightness.) However, it also makes everything appear blue, and therefore makes it more difficult to pick out items and more difficult to recognize dark corners to sneak in.
Notes
- Most pieces of enchanted apparel using this effect spell it 'Nighteye' instead of 'Night-Eye'.
- Night-Eye is one of three spell effects that have only a Duration (no magnitude). It is often better to enchant a piece of jewelry with the effect than to use a spell, unless you must use your apparel slots for more important enchanted items.
- Rather than take up an item slot just for the Nighteye enchantment, you should consider the free, easily findable Unique Item, Fin Gleam, a Light Helmet which proves to be exorbitantly useful when considering all the potions you didn't need to buy. (Note that it also provides you with 20 ft life detection and water breathing).
- There are a couple ways of obtaining Night-Eye as a Lesser Power, which means that the effect is available with minimal Magicka cost (however, as with all lesser powers, you do not gain any Illusion experience from casting the spell):
- Khajiit have the Eye of Night lesser power.
- Vampires have the Hunter's Sight lesser power (available at 25% vampirism, i.e., for all vampires).
- The above and spells are the only ways to gain this effect for spell making and enchanting.
See also
Sections:
- Sneak: Tips on how to sneak effectively
Oblivion Night Eye Mod 2
Related effects:
- Detect Life, Light
- Chameleon, Invisibility
Alchemy Ingredients
The following alchemy ingredients can be used to create a potion of Night-Eye:
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Oblivion Night Eye Spell
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Oblivion Night Eye Mod Minecraft
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